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THREE OF JUNE is 2D platform shooter video game, taking a modern approach on the genre both in terms of gameplay and graphical pixel art presentation. In the game a cyber-toy bear reprograms an expired military robot to destroy everything in the way of finding a little girl. The game is built using Unreal Engine 4.

The project is being lead by Mike Garn, a concept artist and programmer in the game industry since 2014. He’s worked on various games and studios including Treyarch, and Infinity Ward.