THREE OF JUNE is 2D platform shooter video game, taking a modern approach on the genre both in terms of gameplay and graphical pixel art presentation. In the game a cyber-toy bear reprograms an expired military robot to destroy everything in the way of finding a little girl. The game is built using Unreal Engine 4.

The project is being developed solely by Mike Garn, responsible for the art, audio, and programming. He's been a concept artist in the game industry since 2014 having worked for various game studios including Treyarch, Infinity Ward, and Ubisoft. He's been studying storytelling and game design for the past decade in preparation to build his own studio and bring his ideas to realization.